Add a Flash Card Set

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A Flash Card Set is an opportunity to have students practice the concepts they recently learned by viewing a question on a Flash Card, coming up with an answer in their head or on paper and then viewing the answer and reporting if they got the answer correct or incorrect.

  1. Go to the course where you'd like to add a Flash Card Set. If this link doesn't appear in the lower right corner of the section, click the Turn editing on button in the upper right corner of this page.






  2. Go to the topic or weekly area in the course where you'd like to add a Flash Card Set. Click the Add an activity or resource link, select Flash Card Set and click the Add button.





  3. General Settings: Instructions are below the image.



    1. Name: Enter a name for the Flash Card Set.
    2. Flash Card Set Summary: If you would like to add a summary or description of this Flash Card Set, click the Show editing tools tab and enter it in this box.
    3. Start time: If you have a time limit when students can access this Flash Card Set, check the box on the far right side and enter the date and time when students can start to access this set.
    4. End of time: If you have a time limit when students can access this Flash Card Set, check the box on the far right side and enter the date and time when students can no longer access this set.
    5. Flip answers and questions: This option allows invert the cards. If enabled, questions will be written on the cards backside as if they were answers and vice-versa.
    6. Decks: Select the number of card decks you'd like to use: 2, 3, or 4 decks. Typically, the Leitner system uses 3 decks. 4 decks will enlarge the memorization cycle so more difficult or larger card sets can be learned. 2 decks will be convenient for easy sets or small size ensembles.
    7. Enable autodowngrade: This option enables automatic downgrade of cards. A game is eroded if the learner does not review the game for some time (see times below). Cards that are too old back in the packets more difficult to return the first packet. The erosion rate depends on the setting of various delays for each packet.
    8. Autodowngrade overtime (deck 2), (deck 3) & (deck 4): If you selected Yes for Enable autodowngrade, enter the time in hours after which the cards go back into the upper deck. Each packet can be set differently.
    9. Review triggering delay (deck 1), (deck 2), (deck 3) & (deck 4): If you selected Yes for Enable autodowngrade, enter the time in adjustable hours at which the packet is marked to be revised.


  4. Common module settings: Instructions are below the image.



    1. Visible: If you would like this activity to be visible to students, select Show. If not, select Hide.
    2. ID Number: Setting an ID number provides a way of identifying the activity for grade calculation purposes. If the activity is not included in any grade calculation then the ID number field may be left blank. The ID number can also be set in the gradebook, though it can only be edited on the activity settings page.


  5. Restrict access settings: Instructions are below the image.



    1. Allow access from/until: To enable these settings, check the Enable box. Access from/to dates determine when students can access the activity via a link on the course page. The difference between access from/to dates and availability settings for the activity is that outside the set dates the latter allows students to view the activity description, whereas access from/to dates prevent access completely. Enter the date and times from and until which students can access this Flash Card Set.
    2. Grade condition: If there is an activity that students must complete before accessing this Flash Card Set, select the activity and enter the grade range they need to meet. If there is more than one activity to add, click the Add 2 grade conditions to form button and add the other activity or activities.
    3. User field: You can restrict access based on any field from the users profile.
    4. Activity completion condition: This setting determines any activity completion conditions which must be met in order to access this Flash Card Set. Note that completion tracking must first be set before an activity completion condition can be set. Multiple activity completion conditions may be set if desired. If so, access to the activity will only be permitted when ALL activity completion conditions are met.
    5. While access is prevented: If restricted access to this Flash Card Set, if you select Show activity greyed-out, with restriction information, students will see this link greyed-out and why they are restricted from it. If you choose Hide activity entirely in the course and gradebook, they won't see the link in the course or gradebook area.


  6. Activity Completion Settings: Instructions are below this image.



    1. Completion tracking: If this is an optional activity for students to complete, no need to make settings in this area. If students are required to complete the Flash Card Set, select either Students can manually mark the activity as completed or if there is a completion requirement, select Show activities as complete when conditions are met. If you chose Show activities as complete when conditions are met, set the conditions below this setting.
    2. Require grade: Check this box if a student must receive a grade to complete this activity.
    3. Expect completed on: If you have a date and time when students need to complete this activity, check the Enable box and enter the date and time.


  7. Click the Save and display button.



  8. Click the Edit the cards tab.



  9. In the Questions area, enter the question for the Flash Card. If you would like to include a list of answers from which the students choose, add them to the Questions, too. In the Answers area, enter only the correct answer. Proceed down the page and add more Questions and Answers for each Flash Card.



  10. When you get to the bottom of the page, if you have additional Flash Card questions to add, click the Save and add new page button. If you are finished adding Flash Cards, click the Save changes button.



  11. To check to see if all of the Flash Cards are set correctly, click the Leitner play tab click the card that has the non-zero Remains: # cards above it.



  12. When the first flash card appears, be aware that the Flash Card questions are randomly listed, not in the order in which you entered the questions. Come up with an answer in your head, you don't have to enter the answer. When you have come up with an answer, click the question.



  13. When you click the question, the answer appears. If you got the answer correct, click the I got it ! button. If you got the answer wrong, click I missed ! button.



  14. Regardless of the button you clicked, it will take you to the next question. Go through all of the questions to see if all appear properly.



  15. If you need to edit any of the questions or answers, click the Edit the cards tab.